Baerat Simulator
===== HOW TO PLAY =====
Use the button panel on the left to buy or sell baerats. Left click and drag to move them around, right click to open their info panel on the right. On the info panel you'll see a hunger bar (represented by cheese) and a button to feed them. You need at least 1 cheese to feed, your total is displayed in the top left. Click on cheese that appears to collect it (or let your baerats do it).
Once you have two baerats, drag them onto the sides of the baenopoly board. If they both have at least 6 points of hunger, they'll "play", creating a new baby baerat in the process. They might inherit some of their parents physical traits, or gain new ones altogether.
Tip: instead of feeding baerats that are low on hunger points and thereby wasting cheese, sell them instead for +5 cheese.
Please note that there is no real objective, as I ran out of time and had to cut a lot of things. There might also be some bugs (do let me know if you find any).
===== CREDITS =====
MUSIC:
Jeux d'eau by Maurice Ravel
produced by Gregor Quendel
license: https://creativecommons.org/licenses/by-nc/4.0/
FONTS:
fibberish by nathan scott
https://caffinate.itch.io/fibberish
license: https://creativecommons.org/licenses/by/4.0/
little guy by ARBrooksEngineering
https://arbrooksengineering.itch.io/little-guy-font
IMAGES:
Wood planks texture background parquet flooring
Designed by Kjpargeter / Freepik, http://www.freepik.com
license: https://www.freepikcompany.com/legal#nav-freepik-license
Cheese slice by JJuni
license: https://pixabay.com/de/service/license-summary/
made with Godot 4.2
This game is made in compliance with the COVER Corp. derivative works guidelines:
https://hololivepro.com/en/terms/
===== CONTACT =====
texellation@protonmail.com
Status | Prototype |
Platforms | HTML5 |
Author | texellation |
Made with | Godot |
Comments
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Very interesting rat breeding simulator.
I like the cute rat sprites and all the different trait combinations you can get. I think I counted 5 different traits.
I hope you add some kind of missions or goals to the game in the future, to give the player more incentives to keep combining rats.
Nice work!